2021-02-28

In 2020, the scale of Sichuan’s e-sports industry will reach 21.8 billion yuan, and the monthly salary of employees will be up to 50,000 yuan

By yqqlm yqqlm

China News Service, Chengdu, February 28 (Reporter Lu Yang) The reporter learned from the Sichuan E-sports Association on the 28th that the scale of Sichuan’s e-sports industry will reach 21.8 billion yuan in 2020, and the number of e-sports users will increase to 47 million. , There are 4451 registered e-sports companies, the number of employees in the e-sports industry has reached 120,000, and the overall income level ranges from 3,000 yuan to 50,000 yuan a month.

According to the relevant person in charge of the Sichuan E-sports Association, there are 4451 registered e-sports companies in Sichuan in 2020, a year-on-year increase of 53.8% compared to 2019. Among them, there are 2,756 game development companies, 809 e-sports live broadcast companies, 602 e-sports hotels, 256 event organization companies, 15 e-sports training institutions, and 13 e-sports clubs. In particular, e-sports hotels have risen against the trend in the 2020 epidemic, from 53 in December 2019 to 602 e-sports hotels, an increase of 1035%.

In 2020, the scale of Sichuan’s e-sports industry will reach 21.8 billion yuan, and the monthly salary of employees will be up to 50,000 yuan

Site of the preliminary contest. (Data map) Photo courtesy of Sichuan E-Sports Association

It is reported that in recent years, although the game research and development industry has shown an increasingly fierce competition, its high investment and high return industry characteristics still attract a lot of capital and Talent investment. In 2020, the e-sports live broadcast industry has made great progress. Due to the particularity of e-sports live broadcast, during the severe epidemic period, advertising revenue, product promotion, and live broadcast delivery items have increased by more than 50% year-on-year compared with 2019.

According to statistics, as of the end of 2020, the number of e-sports users in Sichuan Province has increased to 47 million, a year-on-year increase of 17.5%, and the number of employees in the e-sports industry has reached 120,000, compared with the increase in 2019 20%, respectively, engaged in game development, game promotion, e-sports anchors, event organization services, e-sports hotel operation and management, e-sports stadium (including Internet cafes) operation and management, club athletes and related managers and operators and other projects. The overall income level ranges from 3,000 yuan to 50,000 yuan a month, a year-on-year increase of about 50%. In 2020, a total of 18 colleges and universities in Sichuan Province opened e-sports-related majors, of which 8 colleges and universities opened e-sports sports and management majors, and 10 colleges and universities opened e-sports in the computer or physical education department, broadcasting and hosting department. At the same time, there are 15 social training institutions that provide various types of e-sports re-education, which provides a strong support for the training of e-sports talents in Sichuan.

In 2020, the scale of Sichuan’s e-sports industry will reach 21.8 billion yuan, and the monthly salary of employees will be up to 50,000 yuan(1)

E-sports players are competing. (Data map) Photo courtesy of Sichuan E-sports Association

In 2020, the global sports industry has been hit hard by the epidemic, but the e-sports industry is still showing a strong growth momentum by virtue of its “online” advantage. All cities and prefectures in Sichuan Province are testing the field of e-sports, seeking cooperation to introduce e-sports projects to help local economic development. According to industry insiders, the development trend of Sichuan’s e-sports industry will focus on strengthening and upgrading local brand events, 5G emerging technologies, and professional e-sports education in the future. (End)