[Hot Interpretation] Why can’t the magic “big watermelon” stop? To
Some people study hard at night to improve themselves; some people don’t sleep all night, just to synthesize big watermelons. The magical little game “Synthetic Big Watermelon” is popular all over the Internet. The game was officially released on January 22. By 0:00 on January 29, “Synthetic Watermelon” had more than 40 million players, and Weibo topics were read 1.3 billion times.
This little game looks mediocre Odd, but it made countless players unable to stop at all. What is going on? Most people also have this question, obviously I just want to relax, why can’t I stop when I touch the “big watermelon”? What is driving us to constantly synthesize the next big watermelon?
First of all, this is related to the pleasure circuit of the medial forebrain bundle of the human brain. In the human brain, there is a “little man” who wants to reward himself anytime and anywhere. He likes dopamine secretion most. Dopamine is the source of excitement and happiness in the human body. Its secretion follows a set of precise design principles. This set of principles plays a positive role in inducing people to learn, progress, and adapt to the environment. It is called reinforcement learning and brain reward mechanism. . However, when the diligent “little people” are no longer willing to tolerate the production of dopamine through the normal pathway, they will bypass the originally designed reinforcement learning path through cheating, and through self-stimulation, such as drug use and alcohol abuse. , Gambling, playing games, etc., produce dopamine. At this time, the brain is “addicted”.
In the game of synthesizing big watermelon Every time we synthesize a big watermelon, our brain will produce dopamine, which makes us feel happy and makes us want to synthesize the next big watermelon. So once you start to synthesize a big watermelon, it is very likely that you will not be able to stop. There are many similar addictive behaviors, such as chasing drama and star chasing. Once we get pleasure from an addictive behavior, we will associate this behavior with the subsequent pleasure. After repeating it several times, our brains are constantly stimulated, and we get satisfaction over and over again. Each of the six ways of information, games, gambling, donation, eating, and exercise can activate the pleasure circuit in our brain, make us feel good, and make us addicted.
Secondly, modern life has given people a lot of fragmented time, and games such as “Synthetic Big Watermelon” just let people have something to do in fragmented time and become a new “decompression artifact”. There are many such fast food games, such as “2048”, “WeChat Jump” and so on. These games are lightly produced, simple, repetitive, and easy to use. Many people use “fast food games” to piece together their own fragmented time, filling the time gap of fast-paced life into a stress-free zone. “After a day of work, I spent a few minutes playing these small games, not only wasting time, but also relaxing.” But people often control the beginning but not the end. It is difficult for people to precisely control the time of the “fast food game”. They originally wanted to relax and entertain themselves. As a result, “I didn’t do anything all night, and they made a big watermelon.” Spend more time and create countless melons that increase fatigue.
Finally, social media is also an important driving force for us to indulge in “synthetic big watermelon”. Through Moments and Weibo, we can easily find the entrance of the “fast food game”, and can also quickly “Amway” to our relatives and friends. And when a certain “fast food game” is being used by personal networks and even larger social networks related to oneself, social comparison will emerge quietly in the game. “Xiao Ming actually synthesized two big watermelons, then I will also synthesize two.” The social comparison generated by social media has prompted us to continue to use it, keep setting records, and spend a lot of time on fast food games.
Maybe someone will ask, play big Is watermelon addiction a kind of disease? After all, the World Health Organization has added gaming disorder to the chapter on addictive disorders. But in fact, if we calmly analyze the reasons behind it, we will find that “game addiction” is far less terrible than imagined. Due to the cognitive gap between the public and the academic circles, the public often thinks that mental illness is the image of madness in film and television works. But in the eyes of psychologists and psychiatrists, many seemingly innocuous hobbies and habits in our lives (such as girls chasing TV shows, fans staying up late to watch football) are manifestations of addiction disorders. Therefore, some people say that the psychologist sees everyone as “psychiatric patients.”
Therefore, even if game addiction is really a disease, it is not as terrible as imagined. But when playing games, everyone also needs to pay attention. Appropriate games are beneficial to the brain, and excessive games are harmful to the body. When eating melons all night, remember to go to work or school tomorrow!
Scientific check: Li Xianhong, National Second-level Psychological Counselor, Psychological Counseling Center of PLA 371 Central Hospital